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Luna Tools Documentation ​

Documentation for Luna Tools, including step-by-step workflows for browsing, editing, previewing, and packaging mods for Marvel's Spider-Man 2 on Windows.
Read time 2 minutes

Luna Tools is a Windows desktop editor for viewing, editing, and creating mods for Marvel's Spider-Man 2. Use this documentation to learn how to browse retail game archives safely, edit assets inside an isolated Stage project folder, preview 3D models and scenes, and export .stage packages for Overstrike.

If you are opening Luna Tools for the first time, start here:

Key workflows in Luna Tools ​

Explore the core tools included in the Luna Tools desktop editor.

Topics ​

TopicDescription
Installation and setupSet up Luna Tools on Windows, connect your Marvel's Spider-Man 2 toc file, understand Stages, learn the Interface, and build your First mod.
Core concepts and architectureUnderstand how levels, zones, actors, configs, scriptgraphs, and visual assets work together inside the game engine.
Workbench navigationWork with the Asset Browser, document tabs, Inspector, Output log, and workspace files.
Asset Wizard and editorsCreate new textures, materials, and cinematics from templates, or edit structured data files directly.
World and gameplayEdit .zone scenes and .level tables, wire Scriptgraphs, and build Mission patterns.
Materials, cinematics, and audioAuthor reusable surfaces and materials, sequence Cinematics, preview Animation, and build Audio soundbanks.
Reference and troubleshootingLook up supported Asset types, browse the Node reference, or solve common issues in Troubleshooting.

IMPORTANT

Luna Tools is an independent community tool in beta, not an official Insomniac Games, Sony, or Marvel product. Keep backups of your Stage project folders and test exported .stage packages in game before distributing them.

Luna Tools Documentation